what mod next for shee!
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#5
what mod next for shee!
Honest to god, I shaved the heads,advanced the timing,lightened the flywheel NO PORTING whatsoever and ask Roostking, it beats ported banshees ,albiet it aint beating a race port or alky but for what I have in it ,you cant go wrong. I do believe those mods did cost more than $150 , Im thinking $600 ??
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#8
what mod next for shee!
Skip the cool head. If you shave yours you get the same benefits(the cool heads do not really run any cooler) Go with what i said and some porting.. See All of us who were earlier trying to get you to not buying a new banshee cause youd soon be modifying it anyhow. If youd have bought a used one, you could have had a PORTED< BIG BORE, PIPED< Graphixx/or Fullbore plastic, suspensioned banshee for less than what you paid for your ride.
RoostKing...
RoostKing...
#9
what mod next for shee!
alba, you only have a few other things you can do before going to a whole different level.. How much you want to spend is the real question.
So here's what you can do: mill your head, advance your timing, get a MegFlow impeller to keep things cool, remove the POS TORS before it starts causing problems, and MAYBE V-force reeds if you got over $200 burning a hole in your pocket. That's it before you have to tear your engine apart. About the same place I am now.
Next level involves porting and the mandatory welded crank.
So here's what you can do: mill your head, advance your timing, get a MegFlow impeller to keep things cool, remove the POS TORS before it starts causing problems, and MAYBE V-force reeds if you got over $200 burning a hole in your pocket. That's it before you have to tear your engine apart. About the same place I am now.
Next level involves porting and the mandatory welded crank.